======== Releases ======== 2023-oct v2.0 - iMSTK Version 7.0 - Unity 2021.3 - Refactored PbdObject to `Deformable` and `Rigid` - Added Collision Editing to `Deformable` and `Rigid` - Decoupled Simulation manager from Unity fixed update - Enhanced Support for Grasping w/ Unity Editors - Support for anisotropic deformables - Support for constraining deformables through Unity meshes - Support for suturing - Better handling of disabled components - Various Bug fixes 2022-jul v1.0 First release (amongst others): - iMSTK Version 6.0 - Support to import VTK and other mesh formats (e.g. vtk, vtu, stl, ply, veg, …) - Deformable & Rigid Body Models to be used in Unity - Custom Editors for iMSTK Behaviors - Helper Scripts to create simple dynamic objects